my mind is /
a big hunk of irrevocable nothing which touch and taste and smell /
and hearing and sight keep hitting and chipping with sharp fatal /
tools /
in an agony of sensual chisels i perform squirms of chrome and ex /
-ecute strides of cobalt /
nevertheless i /
feel that i cleverly am being altered that i slightly am becoming /
something a little different, in fact /
myself /
hereupon helpless i utter lilac shrieks and scarlet bellowings.

ee cummings

Spyglass.

Finally here: Spyglass v2.0!

Object / Bug Scanner.

By clicking the button, an object / bug scan is initiated and switches the Spyglass to object scan mode. You will get a menu that prompts you what kind of objects you want to scan.

  • Scripted — performs a scan for scripted objects near you.
  • Active — initiates a scan for physical objects that are moving or scripted objects near you.
  • Passive — tells the Spyglass to scan for passive objects (i.e. objects with inactive scripts and non-physical or not moving objects) near you.

After you have selected an option, the objects will appear above your Spyglass HUD. There are four action buttons:

  • Set Camera — focuses your camera on the object.
  • Beam — lets you locate the object with a particle beam. You must wear your Beam object in the Spyglass folder so the beam is emitted.
  • Rez Box — Rezzes a slightly transparent box around to object so that you can locate it more easily.
  • Info — displays information about the object in local chat.

Further Reading.

RadarOverview of the HUD interfaceSpyglass Overview